These features were generally well received in the mobile game. You’ll find random people who have been dynamically matchmade to you, allowing the implementation of dynamic events and world bosses, which require multiple players to tackle down. The open world of Sanctuary features a multiplayer system very similar to that of Immortal. A few of the features that we’ve seen so far also show a new, big influence: Diablo Immortal. Blizzard do seem to have changed their stance, insisting on the “purely cosmetic microtransactions”, which has unfortunately become the norm for AAA 60 to 70$ videogames.ĭiablo IV looks much darker and more mature than its predecessor, and it seems to be trying to be more of a sequel to Diablo II than III. But same as you, Blizzard has no clue why the dislikes started to disappear en mass.This new footage shown at The Game Awards has given people a lot of hype, but fans of the franchise should rightly be on the fence given the whole Diablo Immortal debacle. It seems the exorbitant amount of dislikes might have been generated by multiple fake bot accounts that got banned by YouTube. As a matter of fact, Blizzard still doesn’t know why that behavior happened, as YouTube has not responded Blizzard’s inquiries of the matter. Blizzard didn’t remove them, nor requested YouTube to remove them. But now that he is no longer an employee, he decided to come forward by sharing what happened behind-the-scenes.īlizzard Entertainment was not aware of the reason thousands of dislikes were removed. Ythisens was one of the hundreds of Blizzard employees laid off early February 2019. However, Caden of the House known as Ythisens has come forward to share his personal experience while he was still a community manager. Content creators or influencers have also highlighted the topic widely. For months, the community has discussed the massive removal of dislikes from the Diablo Immmortal trailer’s YouTube page.
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